Cors

Cors (pronounced "cores") are a creation which origins hide in mystery, and are often compared to cyborgs, golems or artificial intelligence in other medias. Whether they were a housing for a bodiless soul, an attempt at an artificial soul, or something far more sinister, Cors ended up being a new being altogether. Cors are quite simple in theory; a metallic orb, roughly the size of a heart, covered in strange runic carvings and glowing with some sort of inner power provided by the soul in its casing. They move on their own accord, and have the strange ability to meld with and control any technology they can access. Their access range is about half a meter in any direction from their centre.

Cors can be created artificially, by manufacturing a Cor housing and placing a soul into it (using Auram magic), or can be created by using the energy of two already existing Cors to produce a third, young soul that will then inhabit a housing made of segments of the two "parents".

Because of their technical arcane abilities, Cors will inhabit a "shell", a robotic body that the Cor uses to interact with the world and communicate with. Cors, in this sense, both act as the power source and processing system for a shell. Because of this, shells can be manufactured for a variety of tasks in a variety of fields, such as engineering, medicine or even security.

Cors are one of the only types of daemons not able to disguise themselves in a human form, and therefore often travel with another daemon in a pair. They can be mistaken for some sort of toy or technological gadget, and their small size outside of a shell allows for easy transport.

Cors are found wherever daemons are. Their aspects are: Cors will also have other aspects in minute quantities, depending on their housing.
 * Machina
 * Auram